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	<title>Comments on: Flash On The iPhone: Well Almost</title>
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	<link>http://blogs.gartner.com/mark_driver/2009/10/06/flash-on-the-iphone-well-almost/</link>
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		<title>By: Seth</title>
		<link>http://blogs.gartner.com/mark_driver/2009/10/06/flash-on-the-iphone-well-almost/comment-page-1/#comment-6846</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Mon, 28 Dec 2009 21:05:41 +0000</pubDate>
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		<description>I believe a micro-version of the flash runtime is compiled into each app as it&#039;s being exported.</description>
		<content:encoded><![CDATA[<p>I believe a micro-version of the flash runtime is compiled into each app as it&#8217;s being exported.</p>
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		<title>By: Brad Hubbard</title>
		<link>http://blogs.gartner.com/mark_driver/2009/10/06/flash-on-the-iphone-well-almost/comment-page-1/#comment-6184</link>
		<dc:creator>Brad Hubbard</dc:creator>
		<pubDate>Tue, 06 Oct 2009 23:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gartner.com/mark_driver/?p=71#comment-6184</guid>
		<description>I disagree with the statement that &quot;The run-time has been the key&quot; As a Flash developer reaching clear back to the Macromedia Director days, I can tell you that Flash has always supported a &quot;Compile Standalone&quot; version, for both Mac and PCs. In the PC, this took the form of a .exe that could be run by users with neither the Flash plugin nor any other install. Though I don&#039;t develop Flash anymore (moved on to Ruby), my understanding is that this feature exists in the very expensive toolchain that Adobe continues to sell. 

I imagine the iPhone versions will not be terribly different from this. Pre-compiled slugs that execute using the native libraries on a machine, beholden to no Adobe install or runtime, or even the Flash moniker.</description>
		<content:encoded><![CDATA[<p>I disagree with the statement that &#8220;The run-time has been the key&#8221; As a Flash developer reaching clear back to the Macromedia Director days, I can tell you that Flash has always supported a &#8220;Compile Standalone&#8221; version, for both Mac and PCs. In the PC, this took the form of a .exe that could be run by users with neither the Flash plugin nor any other install. Though I don&#8217;t develop Flash anymore (moved on to Ruby), my understanding is that this feature exists in the very expensive toolchain that Adobe continues to sell. </p>
<p>I imagine the iPhone versions will not be terribly different from this. Pre-compiled slugs that execute using the native libraries on a machine, beholden to no Adobe install or runtime, or even the Flash moniker.</p>
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		<title>By: Tweets that mention Flash On The iPhone: Well Almost -- Topsy.com</title>
		<link>http://blogs.gartner.com/mark_driver/2009/10/06/flash-on-the-iphone-well-almost/comment-page-1/#comment-6181</link>
		<dc:creator>Tweets that mention Flash On The iPhone: Well Almost -- Topsy.com</dc:creator>
		<pubDate>Tue, 06 Oct 2009 20:44:40 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gartner.com/mark_driver/?p=71#comment-6181</guid>
		<description>[...] This post was mentioned on Twitter by Mark Driver. Mark Driver said: Flash on the iphone! well almost http://bit.ly/4bmy4k [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Mark Driver. Mark Driver said: Flash on the iphone! well almost <a href="http://bit.ly/4bmy4k" rel="nofollow">http://bit.ly/4bmy4k</a> [...]</p>
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