<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Lydia Leong &#187; Miscellaneous</title>
	<atom:link href="http://blogs.gartner.com/lydia_leong/category/miscellaneous/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.gartner.com/lydia_leong</link>
	<description>A member of the Gartner Blog Network</description>
	<lastBuildDate>Fri, 23 Dec 2011 15:28:14 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
		<item>
		<title>Excerpt: Zork meets browser-based games</title>
		<link>http://blogs.gartner.com/lydia_leong/2009/01/17/excerpt-zork-meets-browser-based-games/</link>
		<comments>http://blogs.gartner.com/lydia_leong/2009/01/17/excerpt-zork-meets-browser-based-games/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 21:00:08 +0000</pubDate>
		<dc:creator>Lydia Leong</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[excerpt]]></category>
		<category><![CDATA[mmog]]></category>

		<guid isPermaLink="false">http://blogs.gartner.com/lydia_leong/2009/01/17/zork-meets-browser-based-games/</guid>
		<description><![CDATA[Excerpt: Click here to read the original. The market for browser-based massively-multiplayer games supports a cottage industry of small companies with a handful of developers, backed by an artist or two, who crank out a reasonably nice living for themselves without ever competing with the big-time.]]></description>
			<content:encoded><![CDATA[<p><B>Excerpt:</B> <A HREF="http://cloudpundit.com/2009/01/17/zork-meets-browser-based-games/">Click here to read the original.</A></p>
<p>The market for browser-based massively-multiplayer games supports a cottage industry of small companies with a handful of developers, backed by an artist or two, who crank out a reasonably nice living for themselves without ever competing with the big-time.</p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.gartner.com/lydia_leong/2009/01/17/excerpt-zork-meets-browser-based-games/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

