An enterprise mashup capability normally involves a library of developer provided “mashable” components (gadgets and widgets for example), that are assembled and re-assembled by other developers or end-users to rapidly deliver highly flexible applications. Mashups are about building applications that change as fast as the business situation demands. Using mashups end users can build [...]
Entries Tagged as 'macgyver principle'
by Anthony J. Bradley | November 20, 2008 | 6 Comments